With eyes like saucers, nine-year-old Ralph Miles slowly removes his Quest 2 headset, The Economist reported. “It was like being in another galaxy!” he exclaims. He has just spent 10 minutes blasting alien robots — all the while seated silently in the home-electronics section of a London department store.
Sales assistants bustle around, advertising the gear to take home today. “That would be sick!” enthuses Ralph. Nearly every big technology firm is rushing to develop a virtual reality or augmented reality headset, convinced that what has long been a niche market may be on the brink of becoming something much larger.
Read the full report: The Economist